LuckShot
WHAT IS THE GAME?
LuckShot is a slot machine and a battler. instead of money, it's damage points. rise through the leaderboards and become the best player in the world.
WANT FEEDBACK!
I would love it if you have some time to fill out a short feedback form (your email is not being collected) it helps me make improvements on my games https://forms.gle/RHAXn62HewUvNWgi8
CONTROLS
click on a enemy card to target them else the first in the line will be attacked
the game is playable on touch screen no keyboard needed
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | SnapGamesStudios |
Genre | Card Game, Strategy |
Made with | Godot |
Tags | 2D, Adult, Arcade, Casual, Endless, Godot, High Score, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse, Smartphone |
Accessibility | One button |
Download
Development log
- Added a Tutorial to LuckShot43 days ago
- New Content Update To LuckShotOct 23, 2024
- BIG NEW UPDATE TO LUCKSHOT!!Oct 19, 2024
- Content Update To LuckShotOct 16, 2024
- Content Update To LuckShotOct 14, 2024
- Content Update To LuckShot?Oct 13, 2024
- Content Update To LuckShotOct 11, 2024
- Update To LuckShotOct 10, 2024
Comments
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OK this one is really good. The only issues again is the difficulty curve. If you don't get healer, you kind of will lose too quick always. And i dont know if it is just me, but the heal button seems useless. Idk how much i am healing, but except for the early rounds, it doesnt make my health increase at all. Other than that, when you are writing all your tutorial info, controls, and ANYTHING in the game, make sure to have proper spelling and grammar. Not that I am doing it much here, but i'm tired gimme a break lol. It is unprofessional and a turn off to see the tutorial have a bunch of mistakes and always saying "U can do this and U can do that if U want to" other than that, fun game. If there were more to it, and it were polished, you could easily sell this with the current roguelike casino game craze going on. ~Big Black Crocs
thanks for your feedback, the heal amount is the points you get from the slots, I didn't realise there were spelling mistakes I will have to fix that. this game is one of my biggest because I worked on it for over a month
The Concept is good but at first it was somewhat confusing but slowly got the hang of it.
Yeah, what did U find confused on? I want to make a playable tutorial
Best I can put in words hmmm.... well think of it if a causal gamer playing your game what are you doing, what reroll why I only get 4 reroll, who am i attacking, health? how health work.
What I put is superficial but once a few more minute pass of me going through it I started to get the hang of it but if it come to a causal gamer that first minute may make or break the game.
Yeah thanks so much, by the way would U be interested in joining my discord I'm making a small community to help and playtest fellow gamedevs
let's go gambling!
seriously though, super cool game, would love to see more content!
also the color for explosive and fire look almost the same, i think it would be nice if they had a bigger difference, or an icon that showed what kind it is.
also tier is misspelled
Thanks, it means so much that u liked it. what level did you get to just wondering because of u asking for more content? yeah, I get what you mean by saying that explosive and fire look close to each other I could try adding icons and see what it looks like.
i will fix the misspell
i got to 26, is there anything new after that?
yeah, 35 level is the last tier and then it's all the same, I will prob be adding one more or even more than that and now with the new update the last tier starts at around 50 I remember my head. this tier brings a new effect poison
Really cool, would like to see more content and better UI
I Plan To Continue Adding Content. with the UI What U FInd You Hated The Most N What You Liked The Most
Cool, let me know when the new update comes out.
For the UI, I think placing things closer to each other would make it better, for example, leave only the settings button on the top right, and the rest put together in the other menu.
Also, make all the buttons the same size, no matter the text to give it a more standard look.
It's an interesting game, I could roll these slots all day lol. But it could use a better wording on the tutorial, I didn't know exactly what the fire effect did. Or if the "Wheel" effect did something if I picked it past the 4 slots.
I think some sort of AOE attack would be nice, because currently I found myself having to stall each battle on the last enemy to heal otherwise I would get slowly killed and lose on the next battle. Having more ways to survive would be useful, like having items or being able to choose the enemy you're going to face.
The ice and fire effects could be useful in helping me survive, but since they force you to roll one it really damaged my healing potential and how long I could last, and since they only affect one enemy there's limited use to it since each battle is a DPS race after all.
Maybe toning down the enemy damage and adding a cap to max health would help the pace of the game?
Thanks for your feedback it great that you like it.
i will make the following changes
the AOE idea I will have to think about. I will be changing these things and then reaccess if the AOE is still needed.
THANKS FOR THE FEEDBACK IT HELPS MAKE THIS GAME BETTER
wow
good game
thanks. made it 2 days
Oh my god.
That is fast.